"STRENGTH, HONOR, LOYALTY, NO MERCY"

WELCOME TO NOOB DAY 2012!!!

    March 17th, 2012 boys and girls, mark that date on your calendar and make sure you get LOTS of sleep the night before because you're gonna want to get to the field early and you WILL be tired when we get through.
     If you are a VETERAN wanting to attend Noob Day, please skip down to the bottom

                                        
     If you are not familiar with Noob Day, then let me take a moment and tell you about it. New players to the sport or the field and their PARENTS are highly encouraged to attend Noob Day. It is geared entirely for you guys. Playing on the Bad Karma field is a BIG step up from playing in your back yard with friends. Those $30 Wal-Mart guns you may have been playing with simply won't cut it at the field and if you're used to playing with five to ten of your friends, you can expect 150 PLUS on normal play dates at the field. It is a BIG difference. And let's face it, it CAN be intimidating to the new players.
     Mon, dad... we want you to understand the sport your kids are about to get into AND to be a part of it in at least some small way. This isn't football, or baseball... THIS IS RUNNING AROUND IN THE WOODS SHOOTING AT EACH OTHER WITH BB GUNS! And quite honestly, if played correctly and with a little common sense, is THE MOST FUN SPORT your kids can do, bar none. And NOOB DAY is where we take the time to show you all about it.



7AM SHARP


1) The field gates will be open by 7AM on Noob Day. The main parking lot can accomodate up to 200 people. Once it fills up, you will have to park down at OFFSITE PARKING JUST DOWN THE ROAD. If you park at offsite, you will either have to walk to and from the field (it isn't far) OR catch a shuttle if one is running. There is a $1 charge to ride the shuttle. Those guys are doing us a favor and they need to pay for their gas. If you have a lot of gear, it's worth it believe me.

     The main parking lot will fill up FAST. If you get to the field later than 8AM DO NOT EXPECT TO BE ABLE TO PARK INSIDE THE MAIN PARKING LOT! WE ONLY HAVE 3 HANDICAP SPACES AVAILABLE AND IF THEY FILL UP, I AM SORRY, BUT YOU WILL HAVE TO PARK AT OFF SITE! NO EXCEPTIONS! There is NO PARKING on the road. If you park on the road, your car is subject to being towed.

2) There will be airsoft vendors on hand for the event, selling everything from parts, to guns to bb's to gear and clothing of all kinds. If you don't have a gun or anything and just want to come by and see what all the hubbub is about, you are more than welcome to do so. You and your parents will find a LOT of information and you can watch a couple of games being played if you want to as long as you have eye protection (SUNGLASSES ARE NOT EYE PROTECTION. Minimum that is allowed are ANSI rated wraparound glasses you can find at Lowes or Home Depot)

     Parents and new players are more than welcome to broswe the vendors, walk the field and see the sites until about 8:45 when we will begin rounding everyone up for the safety briefing. PARENTS, we encourage you to talk to the vendors about equipment and AEGs while your kids are playing if you do not go down and watch them play. There is a wealth of information you can get from these guys and sometimes it's easier to do when the kids are not around.

9AM SHARP

3) Gonna be a lot of people at the field for Noob Day and we will need to get the day started by 9AM. The primary safety briefing for the day as well as a COMPLETE set of rules and behavior guidelines will be gone over beginning at 9AM SHARP. Normal safety briefings take about 10 to 15 minutes, but Noob Day takes about 20-25.
     If you have never played on a big field before OR ARE NEW TO THE BAD KARMA FIELD, we highly suggest that you be on time for the safety briefing. There is a lot of important safety and rules info.

10AM SHARP

4) We will have the first game underway by around 10AM. We normally play for a couple of hours, then break for lunch and will pick the games back up around 1 or 1:30PM and play until around 5PM. The Main Gates are open until 6PM.


WHAT DO I NEED TO BRING TO NOOB DAY?


A GREEN or CAMOFLAGUE LONG SLEEVE SHIRT AND A BLACK LONG SLEEVE SHIRT
     We divide into 2 main teams to play on game days, GREEN & BLACK. We tell the side you are on by the COLOR OF YOUR SLEEVES. If you decide to wear desert colors or something OTHER than GREEN AND BLACK, we will still put you onto a team, but it will cause confusion among the players. You should be prepared to get shot a lot, even by your own team and FRIENDLY KILLS DO COUNT!

A RED DEATH RAG
     A red death rag is the ONLY thing that lets other players on the field know you are dead and on your way to respawn. Wearing this while you go to respawn tells other players NOT to shoot you. Walking around the field WITHOUT a death rag on is a CERTAIN way to get yourself shot. If you forget, they will be on sale at the field for $1 each.

STUFF TO DRINK AND ENERGY BARS
     The field DOES serve lunch for $5 (burgers, hot dogs, chips & drink) but sometimes we run out before everyone gets through line. Besides, you will need WATER and SPORTS DRINKS throughout the day to keep you going. Energy food is a plus too. There are NO vending machines at the field. There will be vendors selling snacks and stuff, but PLEASE try to bring at least a small cooler of your own stuff. No one will take it.

PARENTS MIGHT WANNA BRING SOMETHING TO SIT ON
     Parents who do not want to go down and watch the games are more than welcome to sit up in the parking lot and read, sleep, whatever. It's pretty shaded.

BB's, A FULLY CHARGED BATTERY, and THE SIGNED WAIVER
     You CAN NOT PLAY without a signed and dated waiver. If you are under 18, your PARENTS MUST ALSO SIGN AND DATE IT. You can find these on the website and in the forums. There will be extras on hand in case you forget. There will be vendors on hand selling supplies, but we have no way of knowing just how many people will show up to play and there is always the possibility that they may run out.
     Also, even though we do have a generator running on game days, BATTERY CHARGING SPACE is EXTREMELY LIMITED, so you need to fully charge your batteries the night before and hold off on shooting until the games begin to get the most life out of your batteries.


CODE OF CONDUCT FOR GAME DAYS

     Complete game day rules will be gone over at the safety briefing, but every player showing up to play on the field needs to know that Airsoft is a game of HONOR. Yes, we all love to win, but this is NOT an online game where you can be an ass and no one will never really know who you are. When you get shot, PEOPLE KNOW YOU HAVE BEEN HIT, and when you just shrug it off and keep playing, you INSTANTLY show everyone around you that you are a CHEATING DICK and people will remember you for that.
     By the same token, understand that you are firing PLASTIC BBs. They may look like real guns, but they are nowhere near them. Just because you put half a magazine downrange at someone does NOT mean you necessarily hit them. People who do that then start complaining or hollering "HER HIT! CALL YER HITS!" are almost as bad as the cheating dicks are. Refs will be all over the field and if you feel someone is cheating or doesn't feel their hits, ask a ref to go check them and we will.

ALL GUNS ON THE FIELD WILL BE CHRONOE'D BEFORE WE PLAY.
     The accepted field FPS limits for all guns in use is shown below. All guns will be chronoe'd with OUR FIELD .25 BBs, not yours. if your gun is shooting OVER these limits, you will NOT be allowed to play with it. It is YOUR RESPONSIBILITY to check your gun's FPS before you get to the field. Chronoe'd guns will be tagged and the tag must remain on the field for the duration of the day. If a ref spots a gun without a tag or finds a gun that has chronoe'd and has been tampered with, you will be dealt with on the spot. Just because you get your gun chronoe'd. does NOT mean that you cannot be spot chronoe'd later during the day.

AEGs 425 fps with .25 gram
NO MINIMUM ENGAGEMENT

SAWs 485 fps with .25 gram MINIMUM 50' engagement
SNIPER 550 fps with .25 gram MINIMUM 100' engagement

A Sniper rifle is one that can ONLY BE MADE TO SHOOT SINGLE FIRE. If your gun can be swtiched to FULLY AUTO, it DOES NOT QUALIFY as a SNIPER RIFLE


Parents are more than welcome to stay and watch, take photos, etc. We have plenty of orange ref vests and will be glad to let them borrow one. Same thing goes for spectators. If you know someone who might not want to play, but would enjoy watching, we have vests and eye protection to spare.


VETERANS ATTENDING NOOB DAY

     If you are a field veteran (have played with us for at least a couple of games the past yeat), then you are more than welcome to ATTEND Noob Day, but the ONLY way you will be allowed to play is in the form of an ADVISOR or you may sign up for one of 30 PLAYER SLOTS in the forums.
     "What is an advisor"? In Vietnam, the US, for a time, had "advisors" in country and advisors on Noob Day will act the same way. You will be allowed to participate in games, leading squads, helping to push the troops forward, show them where to go and what the objectives are and even dress out in the colors of the side you are supporting, BUT YOU WILL NOT BE ALLOWED TO CARRY A GUN INTO BATTLE! Noob Day is geared towards the NEW PLAYERS.
     Nashville Airsoft has decided to host an OPEN EVENT on Sunday, the 20th for ANYONE, including veterans who may want to play on opening weekend. But if you come to Noob Day, we will expect you to help pass on the knowledge of the game and the field to the newest round of players.

TEAMS THAT RECRUIT
     If your team actively recruits for new players, then you are going to be allowed to set up a card sized table by your vehicle and pass out literature to potential new recruits. We suggest that you tell a little about your team itself, your history, any dress or gun requirements, play schedule, etc. in your literature.
     This is the day that you want to show yourselves off. Any team representatives you have on hand for the day, PLEASE make sure they are very familiar with your teamand dressed to impress. Team logos, patches, etc. are highly recommended. Your representatives are bound to be asked all kinds of questions.

GAME PLAY TYPES


               
We now have 3 universal respawns for normal games. Located at the top of the main hill and at each end of the field, it'll cut down on the walk times to respawn. Certain games will still have different respawns but unless you are told otherwise, these three are the ones in use. There are a large number of games that we play and all of them make use of most of the 30 acres.

Basic Capture the Flag games:
     The defenders will walk down, carrying 5 flags with them. Both sides have maps of the entire field and where the major conflict areas are located. Defenders will have to defend prepositioned flags already on the field and attackers will have to place flags at certain locations. There are two versions of this game, the "manual choice for flags" and the "random choice for flags". For the "manual choice" whichever side is controlling the flags, they will have the option to place them where ever they so choose. The choices will be written down and sealed in a locked box until the end of the game where the locations can be verified by the other side after the game is over. If the defending team is holding positions, the attacking team must attempt to retrieve as many as they can. If the attacking team is PLACING flags, the defenders must attempt to stop them from doing so.
     In the "random choice" version of this game, whichever team is controlling the flags must pull the locations out of a hat prior to the game starting. Those locations are where the flags must be defended or placed in order to score points. I personally like the random version of this game because not only could some really crappy locations be drawn, but neither team will have any idea where the other is headed until the game starts. Team communication will become a must.

The "Yellow Cake"
          
A variation on Jay's idea last year. Each side takes their postitions (defenders on the field below the road and attackers starting from just outside the up top staging area) and the game begins. The team escorting the "Yellow Cake" will start from a predetermined position and will be forced to escort the "cake" (a brick in a wagon) to several locations on the field IN ORDER (before the game, the escorting team will draw the locations and they will be locked away until after the game). The escorting team will be given points based on how many locations they manage to visit. The opposing team will try to stop the escorting team and steal the "cake". The opposing team will have a wagon of their own and can transfer the "cake" into it and get away to a predetermined position and end the game. The kicker to all this is that each side will have only a few people who can actually handle the "cake". They will be equipped with rubber gloves and THEY are the only ones who can touch the wagon or touch the "cake" to move it if it falls out or gets transferred to the opposing side's wagon.

"The Escort"
          
Similar to the Yellow Cake game except that one side will be attempting to escort a person FROM a location TO a location on the field. The escortee can not carry a weapon but other than that he will not be identified in any way. The deal here is that the escortee can only die ONCE per game. If he is killed a second time, game over. We can make this a one time kill game as well if we want to. There are several variations on this game as well. We can have the escortee be carrying something and if he is killed, he must drop it, go respawn and come back to pick it up and continue. Only the escortee can carry whatever it is he is carrying. The escorting team must defend the "IT" right where it lays until teh escortee comes back to continue. The opposing team will simply have to aquire the "IT" and get it to a predetermined position to win the game.

"Switzerland"
         Quite possibly the most popular game we play. Teams start at opposite ends of Switzerland and rush to set off a bomb sitting on a table out in the open in the middle of the town. The team that sets it, must then guard it for 10 minutes when it goes off. If the opposing team manages to take over the bomb, they have to reset it, which starts the 10 minute timer over.

"Switzerland Jenga"
        A variation on the Switzerland game, instead of a bomb sitting in the middle of town, there is a stack of tubes sitting "JENGA" style. They all have random values marked on them and the object is to get in and get as many as you can in the time limit. When time is up, the values of the tubes is counted up and the side with the most points wins. A side must defend its "stash" or it could be stolen. A very fun game.

"Objectives"
    
 We are going to have many, many props on the field this year. From a cobra helicopter, to the existing missile racks and AA gun, to new howitzers and computer control rooms, the field will have objectives practically everywhere. The idea here will be for the attacking team to randomly draw out a certain number of objectives to be completed and for them to "blow" as many as they can in the time period alloted. We will have the air cannons set up next to the objectives and when they are set off, that will signify a completed objective. Also, each main compound is going to have a control room set up in them with several old computers and collectors in them. The Computers will be numbered and the collectors will too. They will be wired with Cat 5 cables a ceratin way and the attacking team, in order to complete the objective, will be given a diagram to rewire the systems and the collectors in order to complete the objective. It may sound confusing, but when you see it, you will understand that it's simply "plug this cable here and that cable there" to win.

The Bombs
          
We are continuing to work on various bomb type props and hope to get them into the games this year.

Everything Else
          
In addition to these game types, there is always the usual "Kill everyone", "Hold Switzerland", "Pistol CQB" (we really want to try to bring back pistol games this year, those are a lot of fun) and anything else we can think of. As usual, all of these game types will be implemented in some form into the Night Game in September. So if you are planning on playing in that, it will be a good idea to familiarize yourself with each of these games during the regular season.